Wednesday, February 25, 2015

Circling in Unity with RotateAround

“I wanted enemies to circle the players, and not just in a predictable flat y=? plane. No, instead they should fly all sorts of curved paths above and below their targets.” Here’s how! …



See original article here – 


Circling in Unity with RotateAround



Circling in Unity with RotateAround

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